Tosh Elliott is a passionate artist, who creates both CG and physical models for the film industry.  For a movie resume, click here. For a LinkedIn page, click here.

Program knowledge includes Maya, Marvelous Designer, ZBrush, Photoshop, Mari, UVLayout, Wrap 3, 3D Coat, Photoscan, Clarisse, Nuke, Renderman, Keyshot and more.

Fabrication knowledge includes sculpting in all water and oil based clays. Mold making in fibre-glass, silicone, alginate and plaster. Finishing in various types of resin, silicone, latex, polyurethane foams and vac-formed plastics.

Currently working at DNEG Vancouver. Previous employment includes DNEG London, MPC, and Bandito.

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